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AIM · composite

Response and Scene Rendering

PAF-RSR-V1.6

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Submissions for this AIM must match this definition: the same ports, API profile and internal wiring.

Description

Response and Scene Rendering: renders the machine's response - a Text, and the Personal Status that goes with it - as the Portable Avatar of the input Avatar Model, ready to play; whoever requested it places it in a scene and renders it (with Scene and Avatar Rendering). Personal Status De-multiplexing splits a Personal Status into the Speech, Face and Body Personal Statuses; Text-To-Speech makes the Machine Speech; Portable Avatar Formation makes the Portable Avatar. The Point of View goes through.

Inputs and outputs 10 in · 2 out

Inputs

  • PointOfView optional OSD-OPV-V1.5
  • AvatarSpatialAttitude optional OSD-OSA-V1.5
  • AVSceneDescriptors optional OSD-BMS-V1.5
  • InputSpeech optional OSD-BSO-V1.5 or OSD-SPO-V1.5
  • SpeechModel optional AIP-MLO-V1.0
  • TextTTS OSD-BTO-V1.5 or OSD-TXO-V1.5
  • TextSAF OSD-BTO-V1.5 or OSD-TXO-V1.5
  • PersonalStatus optional MMC-EPS-V2.5
  • AvatarModel OSD-B3O-V1.5
  • MachineID string

Outputs

  • OutputPointOfView optional OSD-OPV-V1.5
  • PortableAvatar PAF-PAV-V1.6

Built from 3 AIMs

AIMCodeInstances
Personal Status Demultiplexing MMC-PDX-V2.51
Text to Speech MMC-TTS-V2.51
Portable Avatar Formation PAF-SAF-V1.61

Used in 3 AIMs

Documentation

Implementations 0

None published yet.