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AIM · composite
Response and Scene Rendering
PAF-RSR-V1.6
Submissions for this AIM must match this definition: the same ports, API profile and internal wiring.
Description
Response and Scene Rendering: renders the machine's response - a Text, and the Personal Status that goes with it - as the Portable Avatar of the input Avatar Model, ready to play; whoever requested it places it in a scene and renders it (with Scene and Avatar Rendering). Personal Status De-multiplexing splits a Personal Status into the Speech, Face and Body Personal Statuses; Text-To-Speech makes the Machine Speech; Portable Avatar Formation makes the Portable Avatar. The Point of View goes through.
Inputs and outputs 10 in · 2 out
Inputs
- PointOfView optional OSD-OPV-V1.5
- AvatarSpatialAttitude optional OSD-OSA-V1.5
- AVSceneDescriptors optional OSD-BMS-V1.5
- InputSpeech optional OSD-BSO-V1.5 or OSD-SPO-V1.5
- SpeechModel optional AIP-MLO-V1.0
- TextTTS OSD-BTO-V1.5 or OSD-TXO-V1.5
- TextSAF OSD-BTO-V1.5 or OSD-TXO-V1.5
- PersonalStatus optional MMC-EPS-V2.5
- AvatarModel OSD-B3O-V1.5
- MachineID string
Outputs
- OutputPointOfView optional OSD-OPV-V1.5
- PortableAvatar PAF-PAV-V1.6
Built from 3 AIMs
| AIM | Code | Instances |
|---|---|---|
| Personal Status Demultiplexing | MMC-PDX-V2.5 | 1 |
| Text to Speech | MMC-TTS-V2.5 | 1 |
| Portable Avatar Formation | PAF-SAF-V1.6 | 1 |
Used in 3 AIMs
- Access Control Registration MMC-ACR-V2.5
- Affective Multimodal Conversation MMC-AMC-V2.5
- Multimodal Access Control MMC-MAC-V2.5
Documentation
Implementations 0
None published yet.